2 Replies Latest reply on Jan 6, 2014 11:04 PM by Qizhi Zhang

    Incorrect size of TextureAtlas using "Generate Sprite Sheet..."

    Qizhi Zhang

      1. create a shape of any size. a 4*4 rectangle for example

      2. using "Generate Sprite Sheet..." to make a TextureAtlas

      3. check the generated config file, the size is wrong: "<SubTexture name="Symbol 1 instance 10000" x="2" y="2" width="5" height="4" pivotX="0" pivotY="0"/>"

      width should 4, not 5.


      Both Flash Pro CS6 and Flash Pro CC have this bug.