When scaling objects, or even "broken appart" elements drawn in flash professiona, there is always a slight distortion. I holding shift while free transforming does not fix this problem. It is only a few pixels but for the application I am using the program for this is a large problem. Is there a way to avoid this distortion or is it simply an inherent flaw in the program itself?
Can you please attach a screenshot or a video to explain how bad is the problem because visually we are not able to make out any difference??Also let us know the exact steps and at what magnification you are looking at the object??