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1. Re: Building SDK CS6 for OSX 10.9 XCode 5
fxtech Jan 20, 2014 7:03 AM (in response to Allan Hoeltje)Allan Hoeltje wrote:
(P.S., been developing apps, professionally, for the Mac since 1984.)
I feel your pain.
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2. Re: Building SDK CS6 for OSX 10.9 XCode 5
Allan Hoeltje Jan 23, 2014 10:38 AM (in response to Allan Hoeltje)Does anyone from Adobe follow these forums? I can not believe that my post has not had a helpful reply by now. Is no one developing plug-ins for CS6 on a Mac running OSX 10.9? Am I the only one that can not get Adobe's sample code to compile on a Mac? Maybe it is time for me to look at Gimp again.
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3. Re: Building SDK CS6 for OSX 10.9 XCode 5
js.acclaim Jan 24, 2014 1:24 AM (in response to Allan Hoeltje)Hi Allan
From memory you have to set the target to 10.7 and use the 10.7 SDK. If you're using a more recent version of xcode, then you'll need to copy the SDK from elsewhere (xcode 4)
See: http://forums.adobe.com/message/5818042
Hope that helps
Jamie
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4. Re: Building SDK CS6 for OSX 10.9 XCode 5
Allan Hoeltje Jan 24, 2014 10:52 AM (in response to js.acclaim)So, in order to develop a Photoshop plugin for the Mac I need to use XCode 4 and target OSX 10.7 -- an IDE and OS that are 3 years out of date? That is absolutly amazing and says a lot about how Adobe feels about the Macintosh user base. Gimp here I come!
Out of here,
-Allan
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5. Re: Building SDK CS6 for OSX 10.9 XCode 5
js.acclaim Jan 25, 2014 2:37 AM (in response to Allan Hoeltje)No, you can use xcode 5, but you'll need to copy the 10.7 SDK from xcode4/elsewhere and set the target to 10.7. It was covered in the link above.
I'm guessing 10.7 is required for it to remain backwards compatible, people still use Macs that are older than 3 years?
Good luck with Gimp

