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Are you using any of the Flash ui components? Is that what your buttons are or are they Flash button symbols - basic stuff without components? Which version of Flash are you using? CS3? Since you have so much already in Flash, what is the purpose of using Flex?
no ui componenets just simple buttons flash symbols flash cs3. The purpose of using flex is a few. One is to learn flex, figured this would be a good simple project to get my hands around it. The second is there is another part to the app that I have not developed yet. The gallery was already done so I thouighT I would just pull it in and wala all would be good. Mostly it is, except for this breaks on a mac only. It works fine on a pc.
It might be a player version issue. Can you verify that the PC and Mac Flash Players are the same revision? You can also grab the one on Adobe labs ( http://labs.adobe.com/technologies/flashplayer9/) and try it with that. This way we can eliminate any player version issues. We might have a bug in the Mac player and it would be good to resolve it quickly.
How are you loading the "main" Flash SWF (load.swf) with Flex? Like this:
<mx:SWFLoader source="load.swf" />
yes using <mx:SWFLoader source="load.swf" /> . Both the pc and mac have the same version of flash player being the latest. I did download flashplayer 9 on the mac to test that. It seems to work now. However I cant wait till every one upgrades. It does still have one bug with the flashplayer 9 and that is you have to click the button (execute the opress loadMovie funnction) twice on the mac before it executes the code. The work around I found is to run the loadMovie onPress and then again onRelease.
It is probably worth filing a bug report on this. You can do this at: http://bugs.adobe.com/jira and register for an account. Then once logged in, pick the New Issue link near the top-left of the page. Fill in as many fields as you can and please supply a test application (which it looks like you have already).