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in the past I have tried many ways to get the status of a member loading... however, it's simply not possible with Director's engine. There's no way to query the progress of a loading asset. The best you can do is query the progress of multiple members loading.
Ywa the processor is tied up for the duration of each individual member
load, you could preload 10 member individualy, showing a 10 step
progress bar incrementing as each member has loaded. You might look
into the bqackground preload option, though the processor is still tied
up for the duration of each member load.
thank for the input. My fix was just to put a frame in front that said "loading..." just so they know what is happing. and what i am loading is not huge in file size so it is only a few second of waiting.
when it posted, I just wanted to know if i was using this code right.
on exitFrame me
from what i have read in this forum i think it is.