Hey there folks,
I am trying to animate a nightsky using the rhythm of a
drumkit. At present, my initial sketches feature four noctilucent
sketches or four particle systems. Will this seriously tax my CPU?
Is there a working limit to particle systems in play at any one
time. The systems will have to move slowly and change form slowly
over time. Is there a maximum to the lifespan of a particle system?
Thanks folks, Ailbhe.
Also, if anyone has ever drawn a realistic cloud using
particle systems in director I would love to talk to them. Thank