Im making a large game and im running it on HTTPS for
security. Now i have user complaining over the long loadingtimes. I
downloaded a software called IEWatch (its a HTTP monitoring plugin
for IE) and saw that all files where downloaded every time I asked
Further investigation showed me that they did send a
HTTP-header called Cache-Control = "no-cashe" in the request.
If i run the same HTML and the same dcr's on HTTP it doesnt
send that Cache-Control header but it sends a If-Modified-Since =
"Tue, 15 Feb 2005 18:42:32 GMT"
Id like to use that if-modified-since header.
Is there any way to control the HTTP-Header?
I have a stub-movie (start.dcr) that loades the loader and
the loader loads the game.
Can I run the start.dcr on https and get the loader.dcr and
game.dcr and globals.cct from http without popping a security
Can it be any other workarounds on this.
I Cant use any xtras that demands the user to press
ok/install on. Autodownloading xtras is ok.
/Thanks in advance