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The redraw problem only occurs when I navigate from a flash button/code and when DTS is turned off on the flash sprite that sends triggers the script to go to a new frame??? I'm getting closer to the problem, but not any closer to a solution...
Try setting 'the stageColor = the stageColor' in the frame you've
navigated to or perhaps in an endSprite handler of the Flash sprite
I tried adding "the stageColor = the stageColor" to the on exitFrame handler and it does work. it didn't work on the on endsprite handler though.
is there a frame handler which will allow me to trigger the code once when the user enters the frame? There is animation and "the stageColor = the stageColor" running 30 times a second slows things down...
You can try putting it on beginSprite on any sprite that begins in the
frame you are having trouble with. Other than that, you could use a
property to check if the stagecolor has been changed yet:
on enterFrame me
if not(pChanged) then
the stageColor = the stageColor
Try #beginSprite in the frameScript channel of the frame you're
Mike's response worked, I was just looking for a more elegant solutions. I hope that Macromedia works out this apparent Bug. I've got build 10.1 and have read it's supposed to be fixed (but alas, is not) Thanks to all the responses!