6 Replies Latest reply on Feb 6, 2014 1:37 PM by RP-Jeremy-

    Camera RAW doesn't always open a file multiple times

    RP-Jeremy- Level 1

      Ok, here is my general workflow:

       

      after shooting images and loading them onto my local machine, I open a raw file, make adjustments and open into photoshop.

      Then I open the same raw file again, make different adjustments, and use that as a 2nd layer with mask.

       

      My problem:

       

      MOST of the time, it works exactly as I stated above. Sometimes though, it does not open the 2nd time, nothing happens. I have to save the 'layer 1' file as a PSD to open the 'layer 2'.

       

      What is up with that?

       

       

       

      ----

       

      Adobe Photoshop Version: 14.2 (14.2 20131211.r.515 2013/12/11:23:00:00) x64
      Operating System: Windows 7 64-bit
      Version: 6.1 Service Pack 1
      System architecture: Intel CPU Family:6, Model:10, Stepping:7 with MMX, SSE Integer, SSE FP, SSE2, SSE3, SSE4.1, SSE4.2, HyperThreading
      Physical processor count: 4
      Logical processor count: 8
      Processor speed: 3410 MHz
      Built-in memory: 32713 MB
      Free memory: 11679 MB
      Memory available to Photoshop: 29658 MB
      Memory used by Photoshop: 54 %
      Image tile size: 1024K
      Image cache levels: 4
      Font Preview: Medium
      TextComposer: Latin
      Display: 1
      Display Bounds: top=0, left=0, bottom=1080, right=1920
      Display: 2
      Display Bounds: top=40, left=1920, bottom=1064, right=3200
      OpenGL Drawing: Enabled.
      OpenGL Allow Old GPUs: Not Detected.
      OpenGL Drawing Mode: Advanced
      OpenGL Allow Normal Mode: True.
      OpenGL Allow Advanced Mode: True.
      AIFCoreInitialized=1
      AIFOGLInitialized=1
      OGLContextCreated=1
      NumGPUs=1
      gpu[0].OGLVersion="3.0"
      gpu[0].MemoryMB=2048
      gpu[0].RectTextureSize=16384
      gpu[0].Renderer="GeForce GTX 770/PCIe/SSE2"
      gpu[0].RendererID=4484
      gpu[0].Vendor="NVIDIA Corporation"
      gpu[0].VendorID=4318
      gpu[0].HasNPOTSupport=1
      gpu[0].DriverVersion="9.18.13.2723"
      gpu[0].Driver="nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um"
      gpu[0].DriverDate="20130912000000.000000-000"
      gpu[0].CompileProgramGLSL=1
      gpu[0].TestFrameBuffer=1
      gpu[0].OCLPresent=1
      gpu[0].OCLVersion="1.1"
      gpu[0].CUDASupported=1
      gpu[0].CUDAVersion="4.2.1"
      gpu[0].OCLBandwidth=1.75306e+011
      gpu[0].glGetString[GL_SHADING_LANGUAGE_VERSION]="4.30 NVIDIA via Cg compiler"
      gpu[0].glGetProgramivARB[GL_FRAGMENT_PROGRAM_ARB][GL_MAX_PROGRAM_INSTRUCTIONS_ARB]=[16384]
      gpu[0].glGetIntegerv[GL_MAX_TEXTURE_UNITS]=[4]
      gpu[0].glGetIntegerv[GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS]=[192]
      gpu[0].glGetIntegerv[GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS]=[32]
      gpu[0].glGetIntegerv[GL_MAX_TEXTURE_IMAGE_UNITS]=[32]
      gpu[0].glGetIntegerv[GL_MAX_DRAW_BUFFERS]=[8]
      gpu[0].glGetIntegerv[GL_MAX_VERTEX_UNIFORM_COMPONENTS]=[4096]
      gpu[0].glGetIntegerv[GL_MAX_FRAGMENT_UNIFORM_COMPONENTS]=[2048]
      gpu[0].glGetIntegerv[GL_MAX_VARYING_FLOATS]=[124]
      gpu[0].glGetIntegerv[GL_MAX_VERTEX_ATTRIBS]=[16]
      gpu[0].extension[AIF::OGL::GL_ARB_VERTEX_PROGRAM]=1
      gpu[0].extension[AIF::OGL::GL_ARB_FRAGMENT_PROGRAM]=1
      gpu[0].extension[AIF::OGL::GL_ARB_VERTEX_SHADER]=1
      gpu[0].extension[AIF::OGL::GL_ARB_FRAGMENT_SHADER]=1
      gpu[0].extension[AIF::OGL::GL_EXT_FRAMEBUFFER_OBJECT]=1
      gpu[0].extension[AIF::OGL::GL_ARB_TEXTURE_RECTANGLE]=1
      gpu[0].extension[AIF::OGL::GL_ARB_TEXTURE_FLOAT]=1
      gpu[0].extension[AIF::OGL::GL_ARB_OCCLUSION_QUERY]=1
      gpu[0].extension[AIF::OGL::GL_ARB_VERTEX_BUFFER_OBJECT]=1
      gpu[0].extension[AIF::OGL::GL_ARB_SHADER_TEXTURE_LOD]=1
      License Type: Subscription
      Serial number: 90970926558882359539
      Application folder: C:\Program Files\Adobe\Adobe Photoshop CC (64 Bit)\
      Temporary file path: C:\Users\Jeremy\AppData\Local\Temp\
      Photoshop scratch has async I/O enabled
      Scratch volume(s):
        C:\, 2.00T, 1.72T free
        D:\, 298.0G, 282.1G free
      Required Plug-ins folder: C:\Program Files\Adobe\Adobe Photoshop CC (64 Bit)\Required\Plug-Ins\
      Primary Plug-ins folder: C:\Program Files\Adobe\Adobe Photoshop CC (64 Bit)\Plug-ins\

       

      Installed components:
         ACE.dll   ACE 2013/10/29-11:47:16   79.548223   79.548223
         adbeape.dll   Adobe APE 2013/02/04-09:52:32   0.1160850   0.1160850
         AdobeLinguistic.dll   Adobe Linguisitc Library   7.0.0  
         AdobeOwl.dll   Adobe Owl 2013/10/25-12:15:59   5.0.24   79.547804
         AdobePDFL.dll   PDFL 2013/10/29-11:47:16   79.508720   79.508720
         AdobePIP.dll   Adobe Product Improvement Program   7.0.0.1786  
         AdobeXMP.dll   Adobe XMP Core 2013/10/29-11:47:16   79.154911   79.154911
         AdobeXMPFiles.dll   Adobe XMP Files 2013/10/29-11:47:16   79.154911   79.154911
         AdobeXMPScript.dll   Adobe XMP Script 2013/10/29-11:47:16   79.154911   79.154911
         adobe_caps.dll   Adobe CAPS   7,0,0,21  
         AGM.dll   AGM 2013/10/29-11:47:16   79.548223   79.548223
         ahclient.dll    AdobeHelp Dynamic Link Library   1,8,0,31  
         aif_core.dll   AIF   5.0   79.534508
         aif_ocl.dll   AIF   5.0   79.534508
         aif_ogl.dll   AIF   5.0   79.534508
         amtlib.dll   AMTLib (64 Bit)   7.0.0.249 BuildVersion: 7.0; BuildDate: Thu Nov 14 2013 15:55:50)   1.000000
         ARE.dll   ARE 2013/10/29-11:47:16   79.548223   79.548223
         AXE8SharedExpat.dll   AXE8SharedExpat 2011/12/16-15:10:49   66.26830   66.26830
         AXEDOMCore.dll   AXEDOMCore 2011/12/16-15:10:49   66.26830   66.26830
         Bib.dll   BIB 2013/10/29-11:47:16   79.548223   79.548223
         BIBUtils.dll   BIBUtils 2013/10/29-11:47:16   79.548223   79.548223
         boost_date_time.dll   DVA Product   7.0.0  
         boost_signals.dll   DVA Product   7.0.0  
         boost_system.dll   DVA Product   7.0.0  
         boost_threads.dll   DVA Product   7.0.0  
         cg.dll   NVIDIA Cg Runtime   3.0.00007  
         cgGL.dll   NVIDIA Cg Runtime   3.0.00007  
         CIT.dll   Adobe CIT   2.1.6.30929   2.1.6.30929
         CITThreading.dll   Adobe CITThreading   2.1.6.30929   2.1.6.30929
         CoolType.dll   CoolType 2013/10/29-11:47:16   79.548223   79.548223
         dvaaudiodevice.dll   DVA Product   7.0.0  
         dvacore.dll   DVA Product   7.0.0  
         dvamarshal.dll   DVA Product   7.0.0  
         dvamediatypes.dll   DVA Product   7.0.0  
         dvaplayer.dll   DVA Product   7.0.0  
         dvatransport.dll   DVA Product   7.0.0  
         dvaunittesting.dll   DVA Product   7.0.0  
         dynamiclink.dll   DVA Product   7.0.0  
         ExtendScript.dll   ExtendScript 2013/10/30-13:12:12   79.546835   79.546835
         FileInfo.dll   Adobe XMP FileInfo 2013/10/25-03:51:33   79.154511   79.154511
         filter_graph.dll   AIF   5.0   79.534508
         icucnv40.dll   International Components for Unicode 2011/11/15-16:30:22    Build gtlib_3.0.16615  
         icudt40.dll   International Components for Unicode 2011/11/15-16:30:22    Build gtlib_3.0.16615  
         imslib.dll   IMSLib DLL   7.0.0.145  
         JP2KLib.dll   JP2KLib 2013/10/29-11:47:16   79.248139   79.248139
         libifcoremd.dll   Intel(r) Visual Fortran Compiler   10.0 (Update A)  
         libiomp5md.dll   Intel(R) OMP Runtime Library   5.0  
         libmmd.dll   Intel(r) C Compiler, Intel(r) C++ Compiler, Intel(r) Fortran Compiler   12.0  
         LogSession.dll   LogSession   2.1.2.1785  
         mediacoreif.dll   DVA Product   7.0.0  
         MPS.dll   MPS 2013/10/29-11:47:16   79.535029   79.535029
         msvcm80.dll   Microsoft® Visual Studio® 2005   8.00.50727.6195  
         msvcm90.dll   Microsoft® Visual Studio® 2008   9.00.30729.1  
         msvcp100.dll   Microsoft® Visual Studio® 2010   10.00.40219.1  
         msvcp80.dll   Microsoft® Visual Studio® 2005   8.00.50727.6195  
         msvcp90.dll   Microsoft® Visual Studio® 2008   9.00.30729.1  
         msvcr100.dll   Microsoft® Visual Studio® 2010   10.00.40219.1  
         msvcr80.dll   Microsoft® Visual Studio® 2005   8.00.50727.6195  
         msvcr90.dll   Microsoft® Visual Studio® 2008   9.00.30729.1  
         PatchMatch.dll   PatchMatch 2013/10/29-11:47:16   79.542390   79.542390
         pdfsettings.dll   Adobe PDFSettings   1.04  
         Photoshop.dll   Adobe Photoshop CC   CC  
         Plugin.dll   Adobe Photoshop CC   CC  
         PlugPlugOwl.dll   Adobe(R) CSXS PlugPlugOwl Standard Dll (64 bit)   4.2.0.36  
         PSArt.dll   Adobe Photoshop CC   CC  
         PSViews.dll   Adobe Photoshop CC   CC  
         SCCore.dll   ScCore 2013/10/30-13:12:12   79.546835   79.546835
         ScriptUIFlex.dll   ScriptUIFlex 2013/10/30-13:12:12   79.546835   79.546835
         svml_dispmd.dll   Intel(r) C Compiler, Intel(r) C++ Compiler, Intel(r) Fortran Compiler   12.0  
         tbb.dll   Intel(R) Threading Building Blocks for Windows   4, 1, 2012, 1003  
         tbbmalloc.dll   Intel(R) Threading Building Blocks for Windows   4, 1, 2012, 1003  
         updaternotifications.dll   Adobe Updater Notifications Library   7.0.1.102 (BuildVersion: 1.0; BuildDate: BUILDDATETIME)   7.0.1.102
         WRServices.dll   WRServices Mon Feb 25 2013 16:09:10   Build 0.19078   0.19078

       


      Required plug-ins:

       

         3D Studio 14.2 (14.2 x001)
         Accented Edges 14.2
         Adaptive Wide Angle 14.2
         Angled Strokes 14.2
         Average 14.2 (14.2 x001)
         Bas Relief 14.2
         BMP 14.2
         Camera Raw 8.3
         Camera Raw Filter 8.3
         Chalk & Charcoal 14.2
         Charcoal 14.2
         Chrome 14.2
         Cineon 14.2 (14.2 x001)
         Clouds 14.2 (14.2 x001)
         Collada 14.2 (14.2 x001)
         Color Halftone 14.2
         Colored Pencil 14.2
         CompuServe GIF 14.2
         Conté Crayon 14.2
         Craquelure 14.2
         Crop and Straighten Photos 14.2 (14.2 x001)
         Crop and Straighten Photos Filter 14.2
         Crosshatch 14.2
         Crystallize 14.2
         Cutout 14.2
         Dark Strokes 14.2
         De-Interlace 14.2
         Dicom 14.2
         Difference Clouds 14.2 (14.2 x001)
         Diffuse Glow 14.2
         Displace 14.2
         Dry Brush 14.2
         Eazel Acquire 14.2 (14.2 x001)
         Embed Watermark 4.0
         Entropy 14.2 (14.2 x001)
         Extrude 14.2
         FastCore Routines 14.2 (14.2 x001)
         Fibers 14.2
         Film Grain 14.2
         Filter Gallery 14.2
         Flash 3D 14.2 (14.2 x001)
         Fresco 14.2
         Glass 14.2
         Glowing Edges 14.2
         Google Earth 4 14.2 (14.2 x001)
         Grain 14.2
         Graphic Pen 14.2
         Halftone Pattern 14.2
         HDRMergeUI 14.2
         IFF Format 14.2
         Ink Outlines 14.2
         JPEG 2000 14.2
         Kurtosis 14.2 (14.2 x001)
         Lens Blur 14.2
         Lens Correction 14.2
         Lens Flare 14.2
         Liquify 14.2
         Matlab Operation 14.2 (14.2 x001)
         Maximum 14.2 (14.2 x001)
         Mean 14.2 (14.2 x001)
         Measurement Core 14.2 (14.2 x001)
         Median 14.2 (14.2 x001)
         Mezzotint 14.2
         Minimum 14.2 (14.2 x001)
         MMXCore Routines 14.2 (14.2 x001)
         Mosaic Tiles 14.2
         Multiprocessor Support 14.2 (14.2 x001)
         Neon Glow 14.2
         Note Paper 14.2
         NTSC Colors 14.2 (14.2 x001)
         Ocean Ripple 14.2
         Oil Paint 14.2
         OpenEXR 14.2
         Paint Daubs 14.2
         Palette Knife 14.2
         Patchwork 14.2
         Paths to Illustrator 14.2
         PCX 14.2 (14.2 x001)
         Photocopy 14.2
         Photoshop 3D Engine 14.2 (14.2 x001)
         Photoshop Touch 14.0
         Picture Package Filter 14.2 (14.2 x001)
         Pinch 14.2
         Pixar 14.2 (14.2 x001)
         Plaster 14.2
         Plastic Wrap 14.2
         PNG 14.2
         Pointillize 14.2
         Polar Coordinates 14.2
         Portable Bit Map 14.2 (14.2 x001)
         Poster Edges 14.2
         Radial Blur 14.2
         Radiance 14.2 (14.2 x001)
         Range 14.2 (14.2 x001)
         Read Watermark 4.0
         Reticulation 14.2
         Ripple 14.2
         Rough Pastels 14.2
         Save for Web 14.2
         ScriptingSupport 14.2
         Shake Reduction 14.2
         Shear 14.2
         Skewness 14.2 (14.2 x001)
         Smart Blur 14.2
         Smudge Stick 14.2
         Solarize 14.2 (14.2 x001)
         Spatter 14.2
         Spherize 14.2
         Sponge 14.2
         Sprayed Strokes 14.2
         Stained Glass 14.2
         Stamp 14.2
         Standard Deviation 14.2 (14.2 x001)
         STL 14.2 (14.2 x001)
         Sumi-e 14.2
         Summation 14.2 (14.2 x001)
         Targa 14.2
         Texturizer 14.2
         Tiles 14.2
         Torn Edges 14.2
         Twirl 14.2
         Underpainting 14.2
         Vanishing Point 14.2
         Variance 14.2 (14.2 x001)
         Variations 14.2 (14.2 x001)
         Water Paper 14.2
         Watercolor 14.2
         Wave 14.2
         Wavefront|OBJ 14.2 (14.2 x001)
         WIA Support 14.2 (14.2 x001)
         Wind 14.2
         Wireless Bitmap 14.2 (14.2 x001)
         ZigZag 14.2

       

      Optional and third party plug-ins: NONE

       

      Plug-ins that failed to load: NONE
      Flash:
         Mini Bridge
         Kuler
         Adobe Exchange
      Installed TWAIN devices: NONE

        • 1. Re: Camera RAW doesn't always open a file multiple times
          Noel Carboni Level 8

          For what it's worth I have seen this going back a loooong time.  I've posted on the subject as well and have never gotten a solid answer.  It just appears as though Photoshop considers it "already open, so no need to open it twice".  I believe an uninitialized variable could be involved, since it's intermittent.

           

          I have found a couple of choices for workarounds or workflow changes...

           

          1.  You can save the first-opened document opened (e.g., as  a .PSD) somewhere.  Then reopening the raw file will always open a second document.

           

          2.  You could consider opening the raw file just once, duplicating it as a second layer, then use Camera Raw as a filter.  Obviously that doesn't avail Camera Raw of the raw data, but its usefulness depends on what you're trying to accomplish.

           

          -Noel

          • 2. Re: Camera RAW doesn't always open a file multiple times
            RP-Jeremy- Level 1

            Noel,

             

            Thanks for the response. Option #1 is currently what I do. I am annoyed by the behavior more than anything. If it is intended for RAW to only open 1 rendering, and did it across the board that way, that would be one thing.

             

            As for your 2nd suggestion, that just makes adjustments to the already adjusted data right? I.E. It doesnt retrieve raw info again? It seems that way, and that doesnt do it for me. I photograph metallic shiny objects on a white background, and when the shiny highlights are out of range, I have to bring just those back down, hence the 2 layers with mask

            • 3. Re: Camera RAW doesn't always open a file multiple times
              Noel Carboni Level 8

              Right.

               

              Have you tried using all the sliders available at extreme settings?  Seems to me the Highlights and Whites sliders can do quite a lot to bring nearly blown highlights in line now without having to resort to trickery.  Might save you a bit of time...

               

              -Noel

              • 4. Re: Camera RAW doesn't always open a file multiple times
                RP-Jeremy- Level 1

                I would love to do that. However, my background needs to stay white. If i bring blown highlights back, it brings blown background back as well. For me it is much quicker to blow out the background, and retouch the few highlight spots on the object, so the raw file is double processed

                • 5. Re: Camera RAW doesn't always open a file multiple times
                  Noel Carboni Level 8

                  One other possibility might be to use the Adjustment Brush tool to apply a negative exposure compensation to specific spots right in Camera Raw.

                   

                  I'm not trying to talk you out of your way of working, just offering some ideas. 

                   

                  -Noel

                  • 6. Re: Camera RAW doesn't always open a file multiple times
                    RP-Jeremy- Level 1

                    Wow, I didn't know you could do that.

                     

                    My initial thoughts on it is it takes much more time and doesnt seem to have as much control as my layers method, part of that of course being I dont know what I am doing.

                     

                    Thank you for the suggestion, I will keep messing with it as a workaround until adobe chimes in on this behavior.