I'm wondering if the Shockwave 3D cast member has support for
drawing simple 2D shapes. I'm looking for something analogous to
the Open GL functions glPoint() or glLine(), where I could give an
X, Y, Z and a colour and draw these points and lines within my 3D
space. Lighting isn't important, but would be a plus.
Does such a method exist or am I stuck using simple 3D
primitives like plane?