The other downside to using C4D over Live3d is that if you only want a single object to fly around a scene, for example, there is no way to place that individual object in 3d space without coninuously roundtripping to C4D. with a live3d layer you could position an object using the layer properties itself - rotation, position and scale all worked as you would expect. Elements3D doesnt allow for this either. - By contrast, HitFilm, Nuke and Fusion all do this. AE was ahead in 5.5 and has fallen back into the late 90's/early 2000's in CS6 and CC.
Bring back Live3d layers and work on that.
Mr Seaniepie wrote:
Back in CS5.5 when they allowed us for a short time to use photoshop live3d (before they took it from us with no explination!)
They gave an explanation when they took it away. They've talked about it a lot. It was a clunky, buggy setup. You are the first person I've heard who liked that feature.
As far as compositing AE layers with C4D content, you should use a depth map as a track matte for your layer. Then you would only need one copy of your layer! This should explain how to get the depth map, but instead of using it for blur, you can apply levels and crush it to get a useful track matte.
They've talked about it a lot. It was a clunky, buggy setup. You are the first person I've heard who liked that feature.
I can't find any references from them. I also don't count you as an accurate measure of it's likability wether or not you specifically heard about it. Not being rude. I mean that, just because you havent heard doesn't mean that no-one actually liked or used the feature. I did and would still. Especially from Vanishing point.
The fact is that, for small things like a single 3d object created in Photoshop like a textured sphere, Live3d was exceptionally useful.
Your guide provided also does not help with shadow interaction. The depth map thing does help with saving me time slicing clips but then doubles the rendertime for every test render and final render needed. And as I said, this is all stuff they had managed in the past and that others have implemented really successfully. Its just AE lagging behind.
I have. My purpose of posting here was to draw the shortfall of AE to the communities attension and provide a bit of insight as to why they are necessary. I know noone will have any workarounds for these issues as there are none. If there were 'I' would have been the one to have found it some time ago.