Seem like even yepnope is also having this issue
Thanks for your quick respons. Correct me if im wrong - yes yepnope is used to load the scripts however _edgePreload.js file defines what is loaded and what attributes are being set.
For example - to create a stylesheet element the 'rel' & 'type' attribute are being defined correctly.
However for script elements the nessecary attributes have not been defined in _edgePreload.js and has been left out of the function.
Now that Edge Animate 3.0 allows script loading via 'Script'- do I still have to define the script library inside the project using yepnope?
No - this is done automatically now when you add the script to your library.
However you will get the issue i described in my first post regarding attribute for charset and type not being set. This may or maynot be a problem in your project but it is causing problems for me.