1 Reply Latest reply on Jun 24, 2006 9:26 PM by =Slayer=

    Problem with sound

      I made a class in an action script file. In that class I have a function that creates a sound object. How would I point the sound object to the correct sound from the library? The problem is that the sound is not in the library of the action script file (because it doesn't have one) but in a library of the fla file that creates an instance of the class. I exported the sound in the fla file, and used that identifier, but that does not work. Any ideas?