I made a class in an action script file. In that class I have
a function that creates a sound object. How would I point the sound
object to the correct sound from the library? The problem is that
the sound is not in the library of the action script file (because
it doesn't have one) but in a library of the fla file that creates
an instance of the class. I exported the sound in the fla file, and
used that identifier, but that does not work. Any ideas?