0 Replies Latest reply on Feb 25, 2014 5:41 PM by chris.campbell

    2/25/2014 - Beta - AIR 13.0.0.42

    chris.campbell Adobe Employee

      Adobe AIR Beta Channel Update

       

      This beta release provides access to the latest AIR runtime and SDK (with compiler) for Windows, Mac OS, iOS and Android.

       

      With this release we've synchronized the AIR version number with Flash Player at version 13.

       

      Below are some of the key features and benefits of AIR 13.0.  Please see our release notes for full details.

       

       

      New Features:

       

      • Supplementary Characters Enhancement Support for TextField

      Characters from the Basic Multilingual Plane (BMP) with Unicode code points between U+10000 and U+10FFFF nowl work correctly in TextField controls.  This change greatly enlarges the code point range we support, and now includes characters like emoticons and complex CCJK characters.

       

      • New Stage3D texture wrapping modes

      Developers can currently set the wrapping mode of a texture to either clamp or repeat.  Using the repeat option will repeat the texture on both the U and V axis.  However, in some use cases, you may only want to repeat the texture on either the u or v axis.  

       

      This is now possible with the introduction of two new parameters:

      REPEAT_U_CLAMP_V and CLAMP_U_REPEAT_V

       

      • Stage3D Anti-Aliasing for Render texture

      Anti-Aliasing is a useful technology to improve image quality.  We've now implemented hardware based Multisampling Anti-Aliasing (MSAA) on desktop platforms.  To enable this please set the level from 0 to 4  in Context3D's setRenderToTexture().

       

      0 = 1 subsample, no antialiasing

      1 = 2 subsamples, minimal antialiasing

      2 = 4 subsamples, medium  high-quality antialiasing

      3 = 8 subsamples,  high-quality antialiasing

      4 = 16 subsamples, very high-quality antialiasing

       

       

      Fixed Issues:

      • 3681900 Deprecated API usage for QuickTime in AIR runtime
      • Multiple stability fixes

       

       

      About the Beta Channel

       

      If you would like real-time notification for announcements related to the AIR Beta Channel please follow the Flash Runtime Announcements forums by choosing "Follow this forum" from the right-hand menu on the Forums page.

       

      You can find instructions for getting started with this release here: AIR Labs Page

       

      We encourage you to let us know what you think on our AIR Labs Forum