1 Reply Latest reply on Jun 16, 2006 7:51 AM by kglad

    streaming sound start control

    Level 7
      Hello,

      I load a streaming sound
      AudioObj.loadSound("song1.mp3", true);

      But I don't want it to start immediately, first an image has to be
      loaded. So I do
      AudioObj.stop();

      now the image has loaded and I do a
      AudioObj.start();

      But now the AudioObj waits itself until it's completely loaded. Like an
      event sound.

      hhmmm.... why?
      what should i do?

      josp