2 Replies Latest reply: Mar 1, 2014 8:56 AM by Steven L. Gotz RSS

    Best workflow for setting scratch discs?

    Joe Riggs Community Member

      I often work off external drives, one per project. So I'll keep everything on that drive, project file, media files, scratch discs. So when I hand it back to the client it's all there.

       

      With FCP7, it was pretty easy, if a scratch disc was missing, you could change it before the project would fully open.

       

      However, with Premiere, if you set your scratch drive as described above, and you're working on multiple projects, it will prompt you that your scratch disks are unavailable, and will automatically set it to your Documents folder.

       

      Then you have to wait to the program is fully loaded, and change it within the preferences/settings.

       

      Then you repeat the process each time you open a different project.

       

      The smoothest thing I've found is to just keep your scratch discs for all projects to one dedicated drive, but then I can't really work how I describe above. I guess the client can just determine the scratch disc when they get the drive and it will rebuild everything.

       

      Anyhow would love to hear how others are handling it?

        • 1. Re: Best workflow for setting scratch discs?
          JSS1138 CommunityMVP

          I recommend working with five internal drives for the best experience.

           

          System

          Projects

          Cache/Scratch

          Media

          Exports

          • 2. Re: Best workflow for setting scratch discs?
            Steven L. Gotz Community Member

            I don't see the point is providing the scratch files and cache to the client. However, I suggest that you work with internal drives, as Jim suggests, and then use Project Manager to gather all of the files on to an external drive for the customer. I believe you have the option to include the preview files as well, but if you are going to do that, I highly suggest that you delete all of the preview files and just render right before you gather your files. That way there won't be any useless old files transferred over.