0 Replies Latest reply on Mar 6, 2014 1:28 AM by Terry Nguyen

    Closure & Gabage Collector

    Terry Nguyen Level 1

      Hi everybody,

       

      I've been profiling my game with Scout recently and I encountered a problem that I cannot understand.

      Why does my function MemoryPool.pop() trigger GC as Closure objects? It seems to me a normal function, not a closure.

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