0 Replies Latest reply on Mar 6, 2014 3:44 PM by chris.campbell

    3/6/2014 - Beta - AIR

    chris.campbell Adobe Employee

      Adobe AIR Beta Channel Update


      This beta release provides access to the latest AIR runtime and SDK (with compiler) for Windows, Mac OS, iOS and Android.


      Below are some of the key features and benefits of King 13.0.  Please see our release notes for full details.


      • Enhanced Supplementary Character Support for TextField 

        Characters from the Basic Multilingual Plane (BMP) with Unicode code points between U+10000 and U+10FFFF nowl work correctly in TextField controls.  This change greatly enlarges the code point range we support,  and now includes characters like emoticons and complex CCJK characters. 


      • New Stage3D Texture Wrapping Modes

        Developers can currently set the wrapping mode of a texture to either clamp or repeat.  Using the repeat option will repeat the texture on both the U and V axis.  However, in some use cases, you may only want to repeat the texture on either the u or v axis. 

        This is now possible with the introduction of two new parameters:


      • Stage3D Anti-Aliasing for Texture Rendering

        Anti-Aliasing is a useful for improving perceived image quality.  Hardware based Multisampling Anti-Aliasing (MSAA) is now available on all desktop platforms.  To enable MSAA, set the level from 0 to 4  using the new Context3D.setRenderToTexture() method.


      0 = 1 subsample, no antialiasing

      1 = 2 subsamples, minimal antialiasing

      2 = 4 subsamples, medium  high-quality antialiasing

      3 = 8 subsamples,  high-quality antialiasing

      4 = 16 subsamples, very high-quality antialiasing



      Fixed issues:

      • Stability fixes



      About the Beta Channel

      If you would like real-time notification for announcements related to the AIR Beta Channel please follow the Flash Runtime Announcements forums by choosing "Follow this forum" from the right-hand menu on the Forums page.


      You can find instructions for getting started with this release here: AIR Labs Page


      We encourage you to let us know what you think on our AIR Labs Forum