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1. Re: Newbie. Can't get rollOver to work
piXelSkiLLs Mar 28, 2014 7:47 PM (in response to heynewt)on exitFrame me
if rollOver(12) then
beep
else
nothing
end if
go to the frame
end
examples of behavior applied on a sprite //
Property pMe
Property pMeColor
Property pMeRollOverColoron beginSprite me
pMe = sprite(me.spritenum)
pMeColor = 10 (grey)
pMeRollOverColor = 0 (white)
sprite(pMe).forecolor = pMeColor
end
on exitFrame me
if rollover (pMe) then
sprite(pMe).forecolor = pMeRollOverColor
else
sprite(pMe).forecolor = pMeColor
end if
go to the frame
endon mouseUp (me)
--whatever
end
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Property pMe
Property pOrigMember
Property pRollOverMemberon beginSprite me
pMe = sprite(me.spritenum)
pOrigMember = member "black" -- bitmap Castmember
pRollOverMember = member "white" -- bitmap Castmember
sprite(pMe).member = pOrigMemberend
on exitFrame me
if rollover (pMe) then
sprite(pMe).member = pRollOverMember
else
sprite(pMe).member = pOrigMember
end if
go to the frame
endon mouseUp (me)
--whatever
end
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2. Re: Newbie. Can't get rollOver to work
heynewt Mar 29, 2014 9:11 AM (in response to piXelSkiLLs)Thanks so much. I got it to work by using MouseEnter handler. But your code is much more efficient, and I'm really grateful to have this going forward.
Robert

