Prerendering is a very common part of the workflow for many people.
You should also look into things like proxies.
The help files should help with both of these things.
I learned how to prerender back in the olden days. Any layers (or groups of layers) that I knew would not change (at least not significantly) were always prerendered as either full rez movies or as low rez (what we called proxies back then before proxies were conveniently automated). One example would be chromakey foregrounds rendered out as movie with alpha. Saves an incredible amount of processing time.
will do. thanks.
I was also wondering about commonly used assets. Would you use one asset file and resize in the composition or would you make a second asset file already resize and then use that on a composition. Example would be a logo splash initially created at 1080 but is needed now for a lo-res reason. Would you use the 1080 in your lo-res composition or would you recreate the 1080 to a lo res and use that on the composition.
Hey thanks but I am very new to understanding the terms you are using....but its great that you are using them. I will use these as keywords for searching for some knowledge.
Would you use one asset file and resize in the composition or would you make a second asset file already resize and then use that on a composition. Example would be a logo splash initially created at 1080 but is needed now for a lo-res reason.
I presume you're talking about creating a Standard-Definition version, using High-Definition footage. Don't worry about a render time hit with that workflow -- it's fine.
Now, If you were using 4K footage in an SD comp over and over again, doing such a thing might be helpful. Downscaling is more for things like a 20,000 x 20,000 still in an SD comp, and you have no plans to use the Ken-Burns-style zoom-in treatment. It's helpful in that instance.