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1. Re: Captivate 7 Drag & Drop On Failure action
RodWard Apr 1, 2014 9:28 PM (in response to Kdinh)You seem to misunderstand how variables, runtime events and actions work in Captivate.
Your Close button doesn't get assigned a variable called SHOW group. It can execute an Advanced Action that SHOWs or HIDEs a group with a given Item Name.
Take a look at these posts:
http://www.infosemantics.com.au/adobe-captivate-advanced-actions/run-time-events
http://www.infosemantics.com.au/adobe-captivate-advanced-actions/single-actions
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2. Re: Captivate 7 Drag & Drop On Failure action
Kdinh Apr 2, 2014 6:54 AM (in response to RodWard)Hi RodWard,
I'm sorry I'm not using the correct terminology.
My problem is not with the close button - I created a hide variable that works perfectly when I click on the close button. That is, it hides the lightbox when clicked (or "exectues an advanced action" to hide group).
What I am looking for is a way to show the lightbox in a drag and drop interaction when user does not drag the correct objects to the drop target.
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3. Re: Captivate 7 Drag & Drop On Failure action
RodWard Apr 2, 2014 7:20 AM (in response to Kdinh)OK. The bit you're not understanding now is the way Infinite Attempts works in Captivate.
Take a look at this post to get the concept:
Since you have Infinite Attempts selected for your drag and drop operation, your On Last Attempt action will NEVER get executed.
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4. Re: Captivate 7 Drag & Drop On Failure action
Kdinh Apr 2, 2014 7:59 AM (in response to RodWard)Ok - I removed infinite attempts, so lightbox appears on failure. However, this only solves half the problem.
Original problem: If they do not select the correct 4 objects, I would like a lightbox to appear with feedback and an instruction to try the question again. User must X out of the lightbox to see the question and try again.
I want user to be able to attempt the question as many times as they need to - without having to make multiple copies of the question slide. I suspect this may not be possible.
I still find it strange though. The drag and drop interaction actions do not include ON LAST ATTEMPT. It says ON FAILURE. Even with infinite attempts, if user does not select correct response, Captivate can trigger a failure caption. I'm wondering if there is a way to trigger an object, image or group instead of a caption?
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5. Re: Captivate 7 Drag & Drop On Failure action
RodWard Apr 2, 2014 8:14 AM (in response to Kdinh)Captivate's native drag and drop functionality might not be robust enough to do everything you want in this instance. You can only trigger events ON Success, On Last (unsuccessful) Attempt, and when a target gets dropped on (whether or not it was successful or unsuccessful). You need to figure out whether these events are enough to do what you want. So far, I don't think they will.
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6. Re: Captivate 7 Drag & Drop On Failure action
Kdinh Apr 2, 2014 9:52 AM (in response to RodWard)Thanks Rod. I'll just leave this discussion open in hopes that someone might find a work around
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7. Re: Captivate 7 Drag & Drop On Failure action
mmrcshearer Jul 10, 2014 8:57 AM (in response to Kdinh)I am new to Captivate 8 . when i drag & drop correctly, my failure message pops up. How can i check to see that my associations between source and target are correct?
Also, How do i hide my success message?
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8. Re: Captivate 7 Drag & Drop On Failure action
Kdinh Jul 10, 2014 9:06 AM (in response to mmrcshearer)
I'm using Captivate 7, but if they work the same way, you should see a DRAG AND DROP tab to the right of your screen where Properties/Library are. If you don't see it, you may need to select Windows (from the top menu), and check Drag and Drop. In the INTERACTION PROPERTIES section, click on Correct Answers... Note though, that if you haven't named your shapes, it might be tricky to identify your trop Targets and Drag Sources.You can also select the "Show" checkbox next to Interaction ID. This will show you the arrows.
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9. Re: Captivate 7 Drag & Drop On Failure action
mmrcshearer Jul 10, 2014 11:44 AM (in response to Kdinh)I do not have interaction properties. Is yours under format, actions or options?
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10. Re: Captivate 7 Drag & Drop On Failure action
mmrcshearer Jul 10, 2014 11:45 AM (in response to Kdinh)I do have “auto submit correct answers” is that the same thing?
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11. Re: Captivate 7 Drag & Drop On Failure action
ziofonta222 Jul 11, 2014 5:36 PM (in response to Kdinh)so strange that drag&drop is missing different failure captions while other quizzing slide don't.
Trying to allow 2 attempts, I'm becoming mad to display 2 different messages on failure, as it would be expected:
1. "wrong answer, please retry" (on first wrong attempt or any other attempt but not the last one allowed)
2. "wrong anwer" or even better "wrong answer, this is the right choice" giving a hint on the last attempt.
In my case, the failure caption appears each time, also on the last attempt, so which message can i insert on it? "retry" would be wrong, while after the first attempt the user should know he has another change to answer, isn't right?
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12. Re: Captivate 7 Drag & Drop On Failure action
RodWard Jul 12, 2014 7:27 PM (in response to ziofonta222)That's just the way the drag and drop interaction is currently set up to work. But it's not necessarily the end of the world. Why don't you make the Failure caption display text from a user variable and use your Success or Failure actions to change the value of this variable?
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13. Re: Captivate 7 Drag & Drop On Failure action
Lilybiri Jul 13, 2014 3:14 AM (in response to Kdinh)Hmmm, Rod, maybe again I understand your explanation wrongly? Like with other question slides you only have a Success action that is executed on Success, however the Failure action will only be done when attempts are exhausted, how can you use it to change the Failure caption?
It can be done with the individual actions on drag action for target objects, not with the Failure action on the D&D.
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14. Re: Captivate 7 Drag & Drop On Failure action
ziofonta222 Jul 13, 2014 6:26 AM (in response to Lilybiri)it would be necessary to distinguish between a failed attempt whitin the maximum attempts allowed and the last attempt.
I need to display different messages on the screen in these two situations. failure caption appears always when answer is wrong, so i thougt to place a different message aside the failure caption like this:
"please try again" if you are not on the last attempt allowed
"you have no more try left" or something similar on the last attempt.
otherwise, how can the user know if he has more attempts left or not?
so, maybe this can be achieved using advanced action. Is there any variable related to the attempt of one question, and or the last attempt? in this way i could use a conditional action.
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15. Re: Captivate 7 Drag & Drop On Failure action
RodWard Jul 13, 2014 6:27 AM (in response to Lilybiri)Quite correct.
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16. Re: Captivate 7 Drag & Drop On Failure action
Lilybiri Jul 13, 2014 6:39 AM (in response to ziofonta222)No system variable for attempts on question level, none for D&D neither. You will have to create a user variable, that you'll increment after first attempt and use that variable to choose the right caption or populate another user variable that is inserted in the Failure caption.
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17. Re: Captivate 7 Drag & Drop On Failure action
ziofonta222 Jul 13, 2014 11:00 AM (in response to Lilybiri)thanx Lilybiri, which action name is associated to submission? I can't find it since some object in D&D are reserved and not editable, like the submit button. I would like to trigger that action on the submit button, but can't find how.
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18. Re: Captivate 7 Drag & Drop On Failure action
Lilybiri Jul 14, 2014 1:27 AM (in response to ziofonta222)As I already tried to tell, Submit will launch either the Success or the Failure action (which is only after last attempt). You don't have control over the actions after first attempt,..... Only thing that happens is the Failure caption showing.
It is not a simple problem, and sorry, but I have no time to try to find a workaround with user variables and the individual actions for the target objects. Maybe someone of the staff or Rod can propose something.
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19. Re: Captivate 7 Drag & Drop On Failure action
ziofonta222 Jul 14, 2014 9:39 AM (in response to Kdinh)no way i can make this working, so i made a workaround for now, a message that appears on last attempt triggered on failed event. Furthermore, while flash version works fine, html5 version of D&D is buggy, the feature "pause after xx sec" does not work and i cant pause the slide at the end, neither using a hidden button with pause inside. Also, some drag items disappears and the feature to avoid just 1 item on drop target does not work. I'm using Captivate 7, do you know if version 8 has fixed these bugs? We have tried to convince a very important customer of us to migrate lot of courses from Storyline to Captivate for several reasons, including a better experience on ipad, I don't know if we are particuary unlucky, but D&D is really difficult to set up working, compared to Storyline. Another feature that for sure is really appreciated in Storyline is the capability of control different layers with individual timeline, in this way you can display, animate and control different content and audio very easily compared to conditional actions in Captivate, that are limited to single object. But this is another topic, we at least would like to set up a working d&d in html5...
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20. Re: Captivate 7 Drag & Drop On Failure action
EBC Oct 24, 2014 11:38 AM (in response to Kdinh)Yeah, the Drag and Drop interaction could be a bit more rigorous. I think I see a way to make your interaction work as you want it to. I am wrestling with a similar scenario. Here is what I have played with...seems to work, might need a bit more tweaking for a smooth appearance, but it is not bad at all.
Set D&D On Success as desired (Next slide...whatever). Set On Failure to Execute Advanced Action. Create an Advanced Action to Show your lightbox group. Create another Advanced Action associated with the close button on your lightbox. That advanced action will both Hide the lightbox message group and Jump to the slide immediately preceding your Drag and Drop slide. You will create that preceding dummy slide to look just like your Drag and Drop slide, but with no interaction at all. This new dummy slide allows the D&D interaction to reset each time there is a failure. Set the dummy slide to display for a split second before forwarding to your true D&D interaction slide. If you build this slide to match your D&D slide exactly, the transition should be imperceptible.
Also, set your D&D No. of Attempts to 1 and turn off Failure Caption, as you have created a lightbox group to serve that purpose. Seems to work great when I try it. For the learner, a Fail triggers the lightbox. When the lightbox is closed, the D&D interaction seems to reset and start again smoothly.






