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1. Re: check if sprite is off screen
jackblackweb Apr 3, 2014 12:57 PM (in response to xirokx)Xirokx,
These smart forum folks can help. I think more of the
game code and aspects are needed. Is this 3D? What is the LINGO
that fires the bullets? What version of Director? What platform?
Good Luck,
Jack
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2. Re: check if sprite is off screen
xirokx Apr 3, 2014 5:28 PM (in response to jackblackweb)Hi jack
Thanks for your reply
OK so the lingo for firing the bullets is inside an if statement which checks if the space key is pressed if it is then it fires. This if statement is inside an exit handler
The game is not 3D, its director 11.5 on the PC
I know I am real close the good thing is my code is very simple unlike the examples I found online so was hoping someone could suggest a simple solution
Thanks
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3. Re: check if sprite is off screen
jackblackweb Apr 4, 2014 11:22 AM (in response to xirokx)Xirokx,
Unsure without viewing the actual Lingo.
Variables only work as a single string of characters with no SPACE.
variable 1 = false, should cause an error alert if sprite(13).locV = < -100
You're right, the simpler the code the better.
Jack

