-
1. Re: building an interactive map in edge animate
TimJaramillo Apr 24, 2014 12:23 PM (in response to Sika68)Hi Michele,
There are many different ways to do this. All require some understanding of javascript/the Edge Animate API.
If I were building something like this, I'd have 1 symbol for the large map. And when a user clicks/rolls over a hotspot, I'd call a function in the sym.compositionReady event to spawn a new symbol that corresponds to the zoomed-in hotspot. (You'd create a symbol in the library for each hotspot). This would be added on top of the large map as a overlay, which could be removed witha close button. For my mind, this would be more straight forward than actually scaling up/down the large map itself.
See the API doc for info on spawning/removing a dynamic symbol from the library:
http://www.adobe.com/devnet-docs/edgeanimate/api/current/index.html

