I am new to AS and am trying to create a game in which I need
to have several mcs randomly wandering around on predetermined
paths. I also need to have a visible "disease" that is stored and
transferred to whichever mc it comes in contact with. I was
thinking that there could be several mcs placed at the nodes of
some of the paths, and only a few of them are "infected" when the
game loads, but as the active mcs run into the "infected" mcs, they
become infected as well, carry the "disease", and have the ability
to "infect" whichever mcs they run into from that point on.
If this sounds confusing let me know, but I would love any
help that I can get. Obviously getting the mcs to walk from path to
path randomly would be a good start, but eventually I would like to
have the "disease" function working. Thank you!