0 Replies Latest reply on May 31, 2007 10:42 AM by tyree_2

    dual bones

    tyree_2 Level 2
      Im unaware if this already known, but this scene uses 2 separate set of bones. the cat plugin for max and the native spline bones in max. there is a picture showing the setup. what looks like a box is actually the way facial animation is done with the cat plugin but I wanted to use the spline bones driven by a modifier to add motion without having to keyframe it


      www.bleed3d.com/dual%20bones.htm