Create a Null object or light that follows the surface in C4D and export it via AEC/ extract it through cineeware and reference it in Particular.
Thanks for the suggestion. That makes sense and I was thinking along the same lines using c4d paths around the surface of the trainer.
I guess if I export the nulls/lights neatly following the surface then when I bring them into ae I should be able to add the wiggle and tune the timing in ae.
My only issue is the setup time. I was wondering if there is another method where I can make use of a proxy mesh of the surface exported as an obj maybe using form or something else. All I may need for filling shots is the ability to use simple directionality like you'd expect with a gradient control.
Anyway thanks again for any input here
I'm not aware of any way to do this just with AE plug-ins. Element 3D can create some Null objects based on a loaded object, but this functionality isn't particularly sophisticated and precise nor can it be animated. You'd still end up writing custom code and doing lots of expressions.It realyl hinges on prepping the file in C4D suitably...
OK thanks again for your input.