7 Replies Latest reply on May 22, 2007 8:55 AM by kglad

    Storing data AS SharedObject

    Santanu Karar Level 1

      Presently I'm in developing a game simulation for my client's network machines, where I've need to save game data as per machine/user specific. So, I preferred to use SharedObject for storing data as the game can also be played offline.

      Now the problem is, the client's company doesn't permit us to storing any information (even this game related) to their machines, their securities are too tight that no data even SharedObjects are permitting to store locally.

      So I wonder, if we can somehow overcome this problem.. I've two questions on this,

      1. Can we change the SharedObject path to somewhere as I want..?
      2. Can we use any other techno in place of SharedObject but works like storing data in SharedObject..?

      Suggestions will be highly appreciated.