Not having used FM12, the historical way of doing equations with Frame's Equation Editor created an otherwise normal (if usually oversize)
Position: Below Current Line,
You could re-size the frame borders and change the anchoring position to
At Insertion Point
to simulate in-line math. I have no idea if the brave new MathML tool behaves the same way.
With Unicode (FM8 and above), and simple equations (no vertical stacking), another alternative is to just enter the math as text, using Unicode math characters (assuming a font with a generous glyph population).
Or use an external tool that can generate MathML, and import the output from that, perhaps as PDF, EPS or SVG.
> Or use an external tool that can generate MathML, and import the output from that, perhaps as PDF, EPS or SVG.
Just looking at the promotional verbiage from the FM12 intro, it seems to imply that FM12 can import any externally-generated MathML (XML), not just whatever the time-bombed MathFlow add-on creates - possibly even hand-coded MathML. Can anyone confirm?
And how does it react to malformed XML imports generally?