So digging deep into the www I have came across personal
blogs that explain the ways of the transition class. The issue I am
having now is if I navigate through the images faster then the
images load in the holder mc which in named loader_mc looses it
alpha values until it is not visible anymore. How can I prevent the
other images from beginning the transition until the last
transition is complete or maybe disable the functions from
triggering until the last transition is complete. Or am I going
about this the wrong way to begin with.
to replicate file I have one symbol in the library with a
linkage identifier of hero and a symbol on the stage named
loader_mc which load the images that are store in the root
directory in a folder labeled "images/ "
In your mouse event handlers you should use Flash’s
Tween class instead of using onEnterFrame to alpha in/out a
movieclip. It has method calls that can be useful; stop(), start().
If you still need more control and sequencing use Fuse.
Hey myIP, I don't believe you understood my post. It is not
the rollover effects that are causing the issue but rather the
transitions between the loaded images that are being triggered by
the buttons. I have put together a sample of the build you can
download here to see what I am talking about. Please take a look
and any in-site would be much appreciated. I have been posting this
issue with no responses. I do think it should be done another way
now but I have tried two different directions and both end up with
some ugly side effects. Just click through the buttons without
giving the transition time to finish and you will see what I am
talking about. Thanks