I'm putting together a small portfolio that uses 3D so I need to put it in Flash. However, I want to be somewhat device-sensitive and want to know how I can make the overall frame size scalable. How can I do this? It needs to scale only uniformly too so it doesn't stretch.
Is this possible?
Any suggestions appreciated.
you can publish for 100% x 100% (or some other percent) of native screen size. or you can use some other custom settings by checking the Capabilities screenResolutionX and screenResolutionY properties.
Awesome Kglad, thanks a bunch for the tip. I'll mos def check that out.