I'm trying to change the hit area of a character in a game.
The odd shape of the character makes the hit look way off when it
happens so I need to make the hit area smaller so it doesn't look
like it's getting hit in mid air. Anyway I tried something like
I've left the hitArea visible so I can see if it's working
but it doesn't seem to be working. everything shows up on the stage
but the 'hit' still happens way outside the new hitArea.
Can someone please shed a little light on this for me?