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Hello - it sounds as if you need to use the loadMovie action. With loadMovie, you specify the movie name and the target where you want it to appear, like this:
You could use a button to trigger the action by coding the loadMovie command into the "On (release)" action of the button. Sample.swf is simply the name of the Flash movie you wish to load. And movieholder is the instance name of the target movie clip which you can set up in a layer in your timeline.
Hope this helps.
well not really, because i would like to load movie clips from the library...
to load movies from the library use attachMovie()
unlike loadMovie(), attachMovie() requires 3 paramiters.
1 - the Linkage ID ( set this by right clicking the movie in the library, and choosing PROPERTIES )
2 - an Instance name for the movie that is attached.
3 - set a depth for the movieClip.
then do what davidupenn said.