I believe your example is showing you how to create a mask
for creating your
own shape in an MIAW. You need to have a 1 bit bitmap in your
cast with the
name "test 1 bit mask" in the shape which you want your
window to be.
Word of Mouth Productions
"Marksman Ash" <firstname.lastname@example.org> wrote in
>I am following a tutorial from the web where the first
line of code is . .
> (the activeWindow).windowType = member ("test 1 bit
> only WindowType does not seem to be recognised. I think
the tutorial is
> Director 6 or 7 and I'm using 10.1
> So I need to know if there is an alternative?
With Director MX2004 you now set the mask for a window using
Template tab of the Property Inspector.
Under Appearance Options there is a Mask drop-down that will
to choose a bitmap, or you could use code to do this:
_player.activeWindow.appearanceOptions.mask = member("test 1