0 Replies Latest reply on May 2, 2007 6:04 AM by kol99

    transparency not working when using loadBitmap()

      Hi, I'm trying to make the pure black areas transparent in .bmp files in the library, when using BitmapData.
      I have used threshold() to convert black to transparent, however as I am creating the BitmapData instances with loadBitmap() it sets the ".transparent" to false (as the source .bmps don't have transparency). I can't then change this. How would I find a way around this? Should I load the bitmaps into the BitmapData structures in some other way than loadBitmap()???