I want to have a button that when moused over, slowly fades
to 100% alpha, and when moused off, fades back away to 0%. My code
works fine if I mouseover the button, wait for it to fade all the
way up, and then mouse off.
If I quickly mouse over it and then just as quickly mouse off
of it, it fades up perfectly fine, but then does NOT fade back
I set this up by creating a movie clip of the button fading
in for 20 frames, stopping, and then fading out for 20 frames. It
is called crystal1.
I am using intervals to run a function every frame that
checks what the current frame is, and if it had finished playing
the previous part of the movieclip to play the next part.