The link above is an image of my game in its basic view so
far, the user will control the guy on the land with arrow keys
walking left and right. Underneath him is a pond with fish and a
green glowing fish which is the players lure. The lure follows the
player as he walks and the fish swim about until they come close to
the lure and then they grab it, and the user must then press a
couple of buttons rapidly to bring the fish up.
I am a complete noob when it comes to AI, its about the fish.
First of all i want them to swim about going from left to right of
the pond, how do i make them do this?. Also if a fish gets close to
the lure, i want them to grab it, how do i do that?, what are the
action script for these functions, or do i even need action script?
My current idea:
As far as the fish grabing the lure goes, perhaps i could
make each fish into a movie clip, each having a sprite where they
already have the lure grabbed, then perhaps, somehow, coming into
contact with the lure will switch their swimming sprite, to the
sprite where they have the lure grabbed. Thats the only solution i
can think of, but there is still the AI movement problem.
Any help you could give me would be greatly appreciated,