2 Replies Latest reply on May 8, 2007 6:41 PM by James Newton, ACP

    Click location

    Level 7
      Hi All,

      I'm currently creating a shockwave 3D scene which features a square plane model with a Flash Movie wrapped around it. When the user
      clicks on the plane, how do I work out the 2D co-ordinates of the click location in relation to the plane? I've tried using
      worldSpaceToSpriteSpace, but im not interested in the camera, rather im after something like (0,0) when the top left corner of the
      plane is clicked, and (1,1) when the bottom right is clicked.

      Thank you for any help!