i'm pretty new to flash but i have a decent level of c++,
when i create a flash doc , i put evrything in a separated Main.as
and i create all elements "programaticly" like:
attachMovie("TextArea", "m_text", 0);
m_text._x = 10;
m_text._y = 100;
m_text._visible = false;
but this is very slow as i have manualy set all the
coordinates of all elements , their size etc .
What i would love is to be able to :
drop a text area in some frame , resize it and make it nice
set all its 'visual propreitys'
then when i attach the movie from my Main.as it inherit all
I'm realy happy of my approch to put evrything in Main.as i
want to avoid at any cost going and hiding
ActionScript all over fla frames, so i just need to solve
this and my live will be c++ again :)
sorry if the message is not clear , i'm realy confused with
flash "logic" .
What you'll be needing is to use a flash JSFL script to do
all the donkey work for you.
Without knowing anymore details about your project i can only
sugest making a quick one that you layout the element on the stage,
run the custom command that traces out all the code you'd normally
be manually generating, then remove the element from the stage.
You can extend it much further to do every element for you
and put all the code on the appropriate frames for you if you can
apply some sort of procedure to how your project is laid out.
use the help or google a tutorial.