Can you recommend a good book(s) on general Flash project
design? I am participating in a project that may have a fair amount
of animation, navigation (perhaps using Captivate), and some sort
of 3D animation, like some sort of rotating image (a part, or
object). This project may also have some zoom requirements. Like to
zoom in on an object to see greater detail (aka the MS and Google
satellite maps, etc). I would like to know the feasability of doing
this type of work using flash, or is it not the right application
for a project that may require 3d rotation, and zooming.
In my experience, the Flash Player doesn't perform all that
well for number crunching tasks like 3d rendering (or even counting
from 1 to a million). It is possible with simple objects (like a
pyramid or cube) but Flash isn't really a full-blown 3d client
optimized for the necessary number crunching.
As for the zooming in that you are talking about, in flash
you can change the scaling of an object to mimic zooming in and out
on that object. However, I think googlemaps probably has a more
elaborate algorithm that deals with a huge amount of data. If you
are looking to replicate those in all of their complexity, you are
up for a pretty huge programming task.