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What version of Flash are you using. CS3? This is not something that I have ever seen with earlier versions.
Are you using scenes? Do you have externally loaded content? Anything else you can tell us? Show the code around where you are using _totalframes.
PS: Don't edit your posts. A lot of folks use newsreaders to view the forum and they do not see edits. It is better if you have additional information to just post a reply.
I'm using Flash 8 Prof. NO scenes, but slides. No externally loaded content.
Unlike other problems (I posted two others about slide related issues) I cannot easily reproduce this one. Seems to be a bug triggered by something in my particular setup only. I've uploaded the .fla file to this location:
The slide which show the issue is "intro". Go there, go to the timeline, right click, select "Select all frames" and it selects 16 frames even though only frames 1-4 are used, 12 frames are "hidden" somehow and cannot be deleted whatever I try (well, since they're not there in the first place...).
I don't have this issue (yet?) with the other slides (I haven't done much on the other slides so given all the bugs I already found with slides I wouldn't be surprised to get this issue with the others later on too).
Ah, slides. I have never used them and know nothing about them. So I don't think I can really help. Sorry.
Well, it shold not have anything to do with slides. It is a simple timeline issue, whether or not that timeline is a slide MC or not should not matter - in theory, who knows, maybe in practice...
Slides do a lot of "hide the actual stuff that is going on from the user." That is why I never use them. You are right, it shouldn't matter, but in reality…
Oooh that's a bit weird....
I don't usually use slides either ... however after a bit of fiddling about I found a solution:-
make a new slide and then select and copy all the keyframes from your intro movie and paste them into the new slide ... then delete the intro slide and rename your new slide to intro ... seemed to work for me. Very strange though and I'd say definitely a flash bug.