from the helpfiles:
The cast member that you specify must be a 1-bit cast member.
cast member is larger than 16 by 16 pixels, Director crops it
16-by-16-pixel square, starting in the upper left corner of
The cursors hot spot is still the registration point of
the cast member.
Create a cursor member (Insert -> Media element ->
Cursor) and work with
that member to set as a cursor.
npo rule wrote:
> I have created a target image in paint in director and
want to use it as a
> cursor in my game.
> I have attached the following script to the background
image of the game so
> the cursor will be shown on the whole stage but its not
working can anyone
> suggest what i have done wrong?
> on mouseWithin me
> cursor ([member "target"])