I'm working on a video game and would like to know if there is a way I could split my work among multiple flash projects. I'd like to have one project that contains the core game assets (main character, common items) and implement the actual levels in different flash projects. These game level projects would need to somehow include the assets in my core file, as well as each other (eg, so that a character in a level defined in one project can jump to a level in a different project).
I'd like to do this so help me organize my work and keep similar assets together. It would also allow multiple people to work on the project at the same time (since each could work on a different flash project).
Is there a way to do this?
One way to do this would be to use the author-time sharing of libraries.
You can find more information at this link: Adobe Flash Professional * Sharing library assets across files