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One way to do this is to create a filmloop member that shows the change
from one member to the other, then on the rollover event, change the
static member for the filmloop member. The animation will play.
A second method is to use the soft edge wipe sprite transition. It's in
A third method is to have the new member as a sprite off the visible
area of the stage with it's blend set to 0, then on the rollover event
move the second sprite to the same loc as the sprite that you rollover
and then change the blend value until it reaches 100.
Adobe Community Expert
awesome, just what i was looking for. Thanks!