2 Replies Latest reply on Apr 19, 2007 5:49 AM by James Newton, ACP


    Level 7
      Is it possible to make 3D-sprite with DirectToStage=1 transparent?
      If DirectToStage=1 the 3D world is working quickly, But we need to lay some
      2D sprites beneath and over it.
      With DirectToStage=false 3d world becames very slow. What can we do?