Hi, I have sprite in my script and I want to make its x-axis
to be same as my mouse x-axis, but when I am using sprite.x =
mouseX; I got unexpected results.
P.S I want to do that with AS 3.0.
Thanks for the help.
you need to add a event listener to the stage to listen for
mouse move event then fire a mouse handler function that will have
code set the sprites position to the events local position. Hope