This content has been marked as final.
Show 2 replies
-
1. Re: AIR Gamepad
harayoki3 Aug 7, 2014 7:19 PM (in response to Pahup)That sounds cool.
What is the difference between AIRGamepad.
drawImage(encodedImage:ByteArray)and applying skin? -
2. Re: AIR Gamepad
Shashank. Aug 8, 2014 3:49 AM (in response to harayoki3)We have redesigned the Gamepad API in this release, now AIRGamepad.drawImage(encodedImage:ByteArray) is used for drawing image onto device, instead of Wand.applyskin() which was used in previous version.


