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you reference the level and "markers".
So, if I used the following script to load the movie into a MC named "marker"
...to control the "load_movie_menu.swf" I would put the following script somewhere on a button on the main timeline:
I tried that and it doesn't seem to work...
is marker on the _root timeline (or main timeline of the swf that contains that button)?
are you waiting for load_movie_menu.swf to complete loading before releasing your button?
if yes to both, you wouldn't have a problem.
"marker" is right there on the main timeline.
load_movie_menu.swf is loading from my local machine, and finishes playing.
I still have a problem...
I don't know what the heck is going on...
use trace(_root.marker) in your on(release) handler to see if you have a correct reference when the button is released.