4 Replies Latest reply on Aug 9, 2014 4:13 PM by Noel Carboni

    Hey Guys! Can i Ask for Licensure Serial Number for Photoshop CC 2014

    android18

      Hey Guys! Can i Ask for Licensure Serial Number for Photoshop CC 2014

        • 1. Re: Hey Guys! Can i Ask for Licensure Serial Number for Photoshop CC 2014
          Nancy OShea Adobe Community Professional & MVP

          CC 2014 doesn't use serial numbers.  It's licensed by your Creative Cloud log-in.

          Serial numbers were only necessary with purchased Creative Suite products (CS6, CS5, CS4, etc...)

           

           

           

          Nancy O.

          • 2. Re: Hey Guys! Can i Ask for Licensure Serial Number for Photoshop CC 2014
            android18 Level 1

            but when I downloaded it, i have to choose on two tabs ... 1. License this Software and the second tab Start Trial.

            • 3. Re: Hey Guys! Can i Ask for Licensure Serial Number for Photoshop CC 2014
              JJMack Most Valuable Participant

              CC is licence via a subscription and activate by a sign in with a with a user ID and password that has a subscription.  Here is some of my Photoshop System Info the last line I'm including shows my serial number.That is where your serial number is.

               

              Adobe Photoshop Version: 2014.1.0 20140730.r.148 2014/07/30:23:59:59  x64

              Operating System: Windows 7 64-bit

              Version: 6.1 Service Pack 1

              System architecture: Intel CPU Family:6, Model:13, Stepping:7 with MMX, SSE Integer, SSE FP, SSE2, SSE3, SSE4.1, SSE4.2, AVX, HyperThreading

              Physical processor count: 12

              Logical processor count: 24

              Processor speed: 1995 MHz

              Built-in memory: 40886 MB

              Free memory: 33785 MB

              Memory available to Photoshop: 37129 MB

              Memory used by Photoshop: 94 %

              3D Multitone Printing: Disabled.

              Touch Gestures: Disabled.

              Windows 2x UI: Disabled.

              Image tile size: 1024K

              Image cache levels: 4

              Font Preview: Huge

              TextComposer: Latin

              Display: 1

              Display Bounds: top=0, left=0, bottom=1080, right=1920

              Display: 2

              Display Bounds: top=0, left=-1360, bottom=768, right=0

              OpenGL Drawing: Enabled.

              OpenGL Allow Old GPUs: Not Detected.

              OpenGL Drawing Mode: Advanced

              OpenGL Allow Normal Mode: True.

              OpenGL Allow Advanced Mode: True.

              AIFCoreInitialized=1

              AIFOGLInitialized=1

              OGLContextCreated=1

              NumGLGPUs=1

              NumCLGPUs=1

              glgpu[0].GLVersion="3.0"

              glgpu[0].GLMemoryMB=2048

              glgpu[0].GLName="Quadro 4000/PCIe/SSE2"

              glgpu[0].GLVendor="NVIDIA Corporation"

              glgpu[0].GLVendorID=4318

              glgpu[0].GLDriverVersion="9.18.13.4052"

              glgpu[0].GLRectTextureSize=16384

              glgpu[0].GLRenderer="Quadro 4000/PCIe/SSE2"

              glgpu[0].GLRendererID=1757

              glgpu[0].HasGLNPOTSupport=1

              glgpu[0].GLDriver="nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um"

              glgpu[0].GLDriverDate="20140702000000.000000-000"

              glgpu[0].CanCompileProgramGLSL=1

              glgpu[0].GLFrameBufferOK=1

              glgpu[0].glGetString[GL_SHADING_LANGUAGE_VERSION]="4.40 NVIDIA via Cg compiler"

              glgpu[0].glGetProgramivARB[GL_FRAGMENT_PROGRAM_ARB][GL_MAX_PROGRAM_INSTRUCTIONS_ARB]=[6553 6]

              glgpu[0].glGetIntegerv[GL_MAX_TEXTURE_UNITS]=[4]

              glgpu[0].glGetIntegerv[GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS]=[192]

              glgpu[0].glGetIntegerv[GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS]=[32]

              glgpu[0].glGetIntegerv[GL_MAX_TEXTURE_IMAGE_UNITS]=[32]

              glgpu[0].glGetIntegerv[GL_MAX_DRAW_BUFFERS]=[8]

              glgpu[0].glGetIntegerv[GL_MAX_VERTEX_UNIFORM_COMPONENTS]=[4096]

              glgpu[0].glGetIntegerv[GL_MAX_FRAGMENT_UNIFORM_COMPONENTS]=[4096]

              glgpu[0].glGetIntegerv[GL_MAX_VARYING_FLOATS]=[124]

              glgpu[0].glGetIntegerv[GL_MAX_VERTEX_ATTRIBS]=[16]

              glgpu[0].extension[AIF::OGL::GL_ARB_VERTEX_PROGRAM]=1

              glgpu[0].extension[AIF::OGL::GL_ARB_FRAGMENT_PROGRAM]=1

              glgpu[0].extension[AIF::OGL::GL_ARB_VERTEX_SHADER]=1

              glgpu[0].extension[AIF::OGL::GL_ARB_FRAGMENT_SHADER]=1

              glgpu[0].extension[AIF::OGL::GL_EXT_FRAMEBUFFER_OBJECT]=1

              glgpu[0].extension[AIF::OGL::GL_ARB_TEXTURE_RECTANGLE]=1

              glgpu[0].extension[AIF::OGL::GL_ARB_TEXTURE_FLOAT]=1

              glgpu[0].extension[AIF::OGL::GL_ARB_OCCLUSION_QUERY]=1

              glgpu[0].extension[AIF::OGL::GL_ARB_VERTEX_BUFFER_OBJECT]=1

              glgpu[0].extension[AIF::OGL::GL_ARB_SHADER_TEXTURE_LOD]=1

              clgpu[0].CLPlatformVersion="1.1"

              clgpu[0].CLDeviceVersion="1.1 CUDA"

              clgpu[0].CLMemoryMB=2048

              clgpu[0].CLName="Quadro 4000"

              clgpu[0].CLVendor="NVIDIA Corporation"

              clgpu[0].CLVendorID=4318

              clgpu[0].CLDriverVersion="340.52"

              clgpu[0].CUDASupported=1

              clgpu[0].CUDAVersion="6.5.12"

              clgpu[0].CLBandwidth=7.48422e+010

              clgpu[0].CLCompute=184.394

              License Type: Subscription

              Serial number: 96040035116912554961