3 Replies Latest reply on Aug 17, 2014 5:20 PM by A Happy Pumpkin

    3ds Max and AE Help.

    A Happy Pumpkin

      Hi, I'm new here. I guess I should start by saying I'm looking to make a short film based off of a popular video game. I have a few shots for testing some of the effects I plan on using, but recently I got stuck. I'm new to After Effects but I know SOME basic stuff. So here's my problem..


      I made a Windmill and before I made anything else, I wanted to see if I could get it into the shot on my own. I immediately ran into trouble. Since I'm new to this, things didn't come out how I had planned.


      I went through the Compositor Link nonesense and got the Windmill in. Unfortunately I didn't get a screenshot of the Mill in 3ds, but I'm sure you can tell here in AE it darkened and doesn't look right at all. All I did was import it through the Autodesk compositor link and that's about it. How do I fix this? While I'm at it, masking the trees to partially cover the Windmill is gonna be obnoxious I'm sure, how should I go about that as well?


      After Effects CC Version

        • 1. Re: 3ds Max and AE Help.
          Mylenium Most Valuable Participant

          You need to check your Gamma settings for rendering stuff and the textures in MAX and possibly check your project color settings and footage interpretation in AE. Nothing so much to do with AE actually. This is basic stuff. The rest is beside the point. Yes, masking is tedious even with Rotobrush and Refine Edge, but there can't be a magic button for everything. Or how do you think this stuff is done on movies? There's armies of poor roto artists doing this all day for a living...



          • 2. Re: 3ds Max and AE Help.
            Rick Gerard Adobe Community Professional & MVP

            You need to roto the trees to get them in front of the windmill. Color correction is also a huge part, maybe the biggest part, of selling the placement of a 3D object in a scene. You have not done either. Here's the best set of tutorials I have ever seen on compositing. They will give you the basics. Just the demo video will give you what  you need to make this shot work and a lot more.


            • 3. Re: 3ds Max and AE Help.
              A Happy Pumpkin Level 1

              Thanks for the help guys. The problem was in Max, I don't know exactly what, the Gamma settings looked fine to me. To fix it I just deleted the Save State and it's Output file and Targa. Then remade them. My guess is when I changed the exposure control it screwed everything up.


              I also played around with masking, just getting to know what I have to do before I do it.


              Yes, no color correction has been done, even the placement of the Windmill isn't final, this was just for practice and preparation. I am curious as to HOW I should color correct this, I'm still not sure if I want the video darker or more colorful....


              Mylenium, I'll look into the Rotobrushing and Refine Edge, and thanks Rick for the link, I'll watch it sometime soon!