Was hoping someone could give a me a tip on how to make this masking animation smoother.
I needed to 'pivot' the mask as it turned with is giving a glitchy output. I also had to use split the shape into 2 parts and put multiple masks on the second part which is causing a gapline in when it animates.
Any ideas on how to get a smoother animation and an improve it in general?
Thanks in advance!
I'd use two copies of the layer and reveal one with a radial wipe instead of a mask.
I'm not sure what you did to animate your mask, but I would not try and animate a mask path to reveal this graphic. The graphic should be divided into two parts as I explained in my reply to your previous post about this kind of animation. I would set up either a gradient wipe or use an animated stroke to reveal the two sections of the animation. It's pretty easy really.
Note the left and right sections of the shape. Stroke is applied to both layers with Reveal Original selected. The same timing is used for both sets of keyframes. The in Point of the second path is adjusted to keep things clean.
Here's a CS6 project file for this example. The most difficult thing about the whole setup is creating the matching gradients in Illustrator.